Based in Laval (Montreal), Quebec, Canada
Press / Business contact:
6326 rue Pageau
Laval, Quebec, Canada
+1 514 918 1127
Fougarou Productions is a small independant game development enterprise focused on transformative games that seek to provoke insight around universal themes such as our relationship with nature or our consumption habits. We also offer training and consulting services in game and level design in the education and private sectors.
Fougarou Productions was founded in 2013 by Jean-Christophe Pelletier an industry veteran with over 20 years of experience.
Jean-Christophe worked at Ubisoft for over a decade as producer, lead game designer and design trainer. During those years, Jean-Christophe provided management and design services on MMO, AAA and family games. He also participated in the establishment of a coaching program which allowed him to mentor and train a great number of the company's designers.
His credits at Ubisoft include Uru: Ages Beyond Myst (2003), Rainbow Six 3: Raven Shield (2003), Splinter Cell: Chaos Theory (2005), Surf's Up (2007), Shaun White Snowboarding: Road trip (2008) and Your Shape: Fitness Evolved (2009). As head of Productions Fougarou, he is also credited for the transformative game, Mon Samsara (2020).
Jean-Christophe has been teaching game and level design in different schools (Campus ADN, Isart Digital Mtl, StudioXP and UQAT) for the past 10 years. He also provides training and consulting work in social and rational game design for game companies such as Ubisoft, Gameloft, Ululab, Ablblalab.What's next
Productions Fougarou has launched its first game on February 18th 2020, Mon Samsara. Mon Samsara is distributed freely through itch.io's website.
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Creative Director, Producer, Owner